20th February 2019 – Mythical Games today announced a first draft of the dGoods standard, a recently unveiled industry-wide initiative that helps to formalise the fast-growing global marketplace of digital assets between creators, consumers and studios. The dGoods standard (short for “Digital Goods”) was developed as a move towards a commercially-endorsed benchmark for creating, managing and distributing digital products on the blockchain.
The collaboration led by Mythical Games, EOS Lynx, Scatter, and other key blockchain firms, saw the need for a robust digital goods standard for the development community. The key features of dGoods that were announced for v0.1 included: (1) Metadata Templates for 3d and 2d assets, (2) Certificate of Authenticity, (3) Multiple categorised tokens in one token contract, (4) Fungible and non fungible in one contract and (5) Open Source.
The dGoods v0.1 spec is the first publicly available draft of the standard. It is an early look at the current progress being made by the many teams involved in supporting and bringing the dGoods standard to market.
“The goal of our first draft was to make sure we captured the fundamentals while creating a solid foundation for the dGoods standard that we can continue to expand and build on top of. We’ve collaborated with some incredibly talented teams to design a spec that we’re confident sharing with the development community at large. The dGoods standard is a free and open standard aimed at supporting a diverse range of digital assets and requirements. With the release of this draft, we encourage those who are interested to review the spec, pressure test our design, and provide your valuable input,” comments Head of Blockchain, Mythical Games, Rudy Koch.
Headquartered in Los Angeles, Mythical Games is a next-generation game technology studio that specialises in building major game IPs and a digital ecosystem around player-owned economies. For more information on this initiative and the dGoods platform, visit: https://dgoods.org
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