Tim Sweeney, CEO and Founder of Epic Games, defended the size of the EOS blockchain in a tweet this week.
What’s wrong with 4TB for a global transaction ledger? That fits on a $200 hard drive.
— Tim Sweeney (@TimSweeneyEpic) February 22, 2019
He was responding to an EOS Weekly video, noting that he didn’t get concerns over a 4TB blockchain.
How did the greatest strength of EOS (its speed) turn into its greatest vulnerability?
For the answer, follow the white rabbit: https://t.co/PxgRWeeo7K#EOS #EOSIO@greymass @EosSweden @EOS_CryptoLions @EOSTribe @EOS_Canada @eosriobrazil @EOS42io
— EOS Weekly (@EOSWeekly) February 15, 2019
Fortnite
Earlier this year, Sweeney addressed claims that video game Fortnite had begun accepting Monero as a payment option for its merchandise store.
This was “confirmed” by Riccardo Spagni, a developer at Monero. Spagni noted at the time, “Now you can purchase that sweet Durrr Burger onesie without your friends / family / coworkers judging you.”
It was thought that the Monero payments would be powered by GloBee. However, this was refuted by Sweeney. He took to Twitter to state: “Actually, Fortnite’s brief foray into crypto was accidental. We worked with a partner to open a merchandise store, and somewhere along the way Monero payment was enabled.”
“Many of us at Epic are big fans of the decentralised computing tech underlying cryptocurrency, however a lot more work is needed on volatility and fraud-proofing before bringing it to such a broad audience that includes younger gamers,” he added.
Sweeney also commented in a third tweet that Epic Games were not in discussions with anyone regarding a “crypto partnership”.
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